Robot_Lab en SIGraDi 2022

Robot_Lab será exhibido en SIGRADI 2022 XXVI INTERNATIONAL CONFERENCE OF THE IBERO-AMERICAN SOCIETY OF DIGITAL: Critical appropriations —HOMO FABER: Appropriation of Digital Fabrication from Latin America, como resultado de investigación (pedagógico-creación) dentro de las categorías: elementos pedagógicos y estrategias robóticas. La exhibición, en formato de video, estará expuesta a partir del 9 de noviembre e irá hasta el 30 de enero de 2023.

 

El proyecto se muestra en sus distintas etapas: proyecto de investigación, curso de pregrado (unidad de profundización) – research through design methodology-, semillero de investigación, plataforma de investigación robótica.

 

Profesores e investigadores: M.DesR. Daniela Atencio, Dr. Claudio Rossi.

Estudiantes 2021-20: Camilo Garcia, Daniel Eslava, Santiago Castillo, Maria Wiesner, Marianna Palacino, Lorenzo Vargas, Camila Dussan, Valeria Ayala, Sofia Jassir, Daviana Macias, Laura Piñeros, Benjamín Sánchez, Juan Felipe Castiblanco, Juan Manuel Moreno, Selva, Pedro Marcano, Alejandro Cruz, Joshua Valbuena, Mariana Aellos, Alejandro Torres, Amadeus Arteaga, SofÍa Hernández, Jose Luis Acevedo.

Estudiantes Spring 2022-10: Lucas Bernal, Pablo Borda, Daniel Ferro, Daniel Barrera, Valentina Nuñez, Angela Rodríguez, Alejandro Agray, Gabriel Niño, Gloria Pedroza, Maria Paula Tarazona, Daniel Bedoya, Laura Bravo, Fernanda Briones, Lina Triviño, Martin Sánchez, Sofia Uribe, Juan David Urquina, Daniela Espitia, Laura Jurado, Santiago Bonilla, Felipe Álvarez, Esteban Trujillo, Sara Zapata.

Monitores: Emma Bonilla, Andrea Rodríguez, Juan Felipe Castiblanco, Mariana Aellos.

Miembros del semillero de investigación Videogames & Robots: Daniela Atencio, Claudio Rossi, Camila Dussan, Valeria Ayala, Lina Triviño, Juan David Frank y Daniel Barrera.

 

Robot_Lab focuses its attention on two topics associated with the technological emphasis in the research-creation pedagogies of architecture. On the one hand, the design approach from certain tools (software and hardware), specifically concentrated on the interaction with the robotic-arm (computer-controlled), to deepen the implementation of design strategies and methodologies that can amplify the debate on the design practice. On the other, advanced prototyping and hybrid representations as the process of exploration allowing to question disciplinary issues through new techniques and unlock new material capabilities informed by the Latin-American context through a programmed ruination workflow based on a series of translations. These projects are structured in several short explorations called: translations. The main idea is to build a series of iterations, prototypes, and representations as translations of the historical cases studied. Questions such as: How can historical artifacts be re-imagined with the robotic arm?

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